AI Insights · Timothy · July 2023
Top 5 Bubble Shooter Games in Latin America - Q2 2023 Performance
Discover the performance of the top 5 bubble shooter games in Latin America during Q2 2023, including trends in weekly downloads, revenue, and active users.
The second quarter of 2023 saw significant activity in the bubble shooter game category across Latin America. Here’s a detailed look at the performance of the top 5 bubble shooter games, based on data from Sensor Tower.
Bubble Shooter Rainbow from Blackout Lab demonstrated a varied performance. Weekly revenue peaked at around $559 in mid-April, followed by fluctuations, ending the quarter at approximately $221. Weekly downloads began strong at over 185K at the end of March but saw a decline to around 93K by the end of June. The game maintained a robust active user base, starting at over 2.09M and ending slightly lower at approximately 1.91M.
Bubble Shooter - Home Design showed a stable download pattern, starting at around 144K weekly downloads and maintaining a consistent range, ending at about 104K. Active users saw a gradual decline from 329K at the end of March to approximately 234K by the end of June.
Merge Fruits, despite being a newcomer, saw impressive growth in downloads. Starting with around 52K weekly downloads in late March, the game peaked at nearly 195K in mid-June before settling at around 114K. Active users followed a similar upward trend, beginning at 90K and reaching a high of approximately 445K by mid-June, ending the quarter at about 396K.
Bubble Shooter from Happy Dragon Inc. experienced a steady increase in downloads through April, peaking at 113K before stabilizing around 68K by the end of June. Active users grew from 325K in late March to a high of about 503K in late April, ending the quarter at approximately 419K.
Bubble Shooter Relaxing from Mint Games saw a decline in weekly downloads, starting at around 138K in late March and dropping to about 16K by the end of June. Revenue showed minor fluctuations, peaking at $156 in late May. The game’s active users grew from 119K to a peak of approximately 176K in mid-June, ending the quarter at around 167K.
For more detailed insights and data, visit Sensor Tower.